leetcode刷题笔记(Golang)--160. Intersection of Two Linked Lists - Go语言中文社区

leetcode刷题笔记(Golang)--160. Intersection of Two Linked Lists


160. Intersection of Two Linked Lists

Write a program to find the node at which the intersection of two singly linked lists begins.

For example, the following two linked lists:
在这里插入图片描述

begin to intersect at node c1.

Example 1:

在这里插入图片描述
Input: intersectVal = 8, listA = [4,1,8,4,5], listB = [5,0,1,8,4,5], skipA = 2, skipB = 3
Output: Reference of the node with value = 8
Input Explanation: The intersected node’s value is 8 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [4,1,8,4,5]. From the head of B, it reads as [5,0,1,8,4,5]. There are 2 nodes before the intersected node in A; There are 3 nodes before the intersected node in B.

Example 2:

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Input: intersectVal = 2, listA = [0,9,1,2,4], listB = [3,2,4], skipA = 3, skipB = 1
Output: Reference of the node with value = 2
Input Explanation: The intersected node’s value is 2 (note that this must not be 0 if the two lists intersect). From the head of A, it reads as [0,9,1,2,4]. From the head of B, it reads as [3,2,4]. There are 3 nodes before the intersected node in A; There are 1 node before the intersected node in B.

Example 3:

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Input: intersectVal = 0, listA = [2,6,4], listB = [1,5], skipA = 3, skipB = 2
Output: null
Input Explanation: From the head of A, it reads as [2,6,4]. From the head of B, it reads as [1,5]. Since the two lists do not intersect, intersectVal must be 0, while skipA and skipB can be arbitrary values.
Explanation: The two lists do not intersect, so return null.

Notes:

If the two linked lists have no intersection at all, return null.
The linked lists must retain their original structure after the function returns.
You may assume there are no cycles anywhere in the entire linked structure.
Your code should preferably run in O(n) time and use only O(1) memory.

func getIntersectionNode(headA, headB *ListNode) *ListNode {
	if headA == nil || headB == nil {
		return nil
	}
	lgA := 0
	lgB := 0
	node := headA
	for node != nil {
		lgA++
		node = node.Next
	}
	node = headB
	for node != nil {
		lgB++
		node = node.Next
	}
	longNode := headA
	shortNode := headB
	diff := lgA - lgB
	if lgA < lgB {
		longNode = headB
		shortNode = headA
		diff = lgB - lgA
	}
	for i := 0; i < diff; i++ {
		longNode = longNode.Next
	}
	for longNode != nil && shortNode != nil {
		if longNode == shortNode {
			return longNode
		}
		longNode = longNode.Next
		shortNode = shortNode.Next
	}
	return nil 
}
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原文链接:https://blog.csdn.net/weixin_44555304/article/details/104435628
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  • 发表于 2020-03-06 22:20:52
  • 阅读 ( 1768 )
  • 分类:Go

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