golang gorilla websocket例子 - Go语言中文社区

golang gorilla websocket例子


WebSocket协议是基于TCP的一种新的网络协议。它实现了浏览器与服务器全双工(full-duplex)通信——允许服务器主动发送信息给客户端。
WebSocket通信协议于2011年被IETF定为标准RFC 6455,并被RFC7936所补充规范。

在golang语言中,目前有两种比较常用的实现方式:一个是golang自带的库,另一个是gorilla,功能强大。

golang自带库的使用例子可参考以前的博文:Golang如何使用websocket

本文以gorilla为例,介绍websocket的使用。

下载gorilla

# go get github.com/gorilla/websocket

下面例子中主要包括两部分,server和client。
client部分又包括:web client(浏览器)和非web client。

server

server端是一个HTTP 服务器,监听8080端口。

当接收到连接请求后,将连接使用的http协议升级为websocket协议。后续通信过程中,使用websocket进行通信。

对每个连接,server端等待读取数据,读到数据后,打印数据,然后,将数据又发送给client.

server启动方式

# go run server.go

server.go代码如下:

// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build ignore

package main

import (
	"flag"
	"html/template"
	"log"
	"net/http"

	"github.com/gorilla/websocket"
)

var addr = flag.String("addr", "localhost:8080", "http service address")

var upgrader = websocket.Upgrader{} // use default options

func echo(w http.ResponseWriter, r *http.Request) {
	c, err := upgrader.Upgrade(w, r, nil)
	if err != nil {
		log.Print("upgrade:", err)
		return
	}
	defer c.Close()
	for {
		mt, message, err := c.ReadMessage()
		if err != nil {
			log.Println("read:", err)
			break
		}
		log.Printf("recv: %s", message)
		err = c.WriteMessage(mt, message)
		if err != nil {
			log.Println("write:", err)
			break
		}
	}
}

func home(w http.ResponseWriter, r *http.Request) {
	homeTemplate.Execute(w, "ws://"+r.Host+"/echo")
}

func main() {
	flag.Parse()
	log.SetFlags(0)
	http.HandleFunc("/echo", echo)
	http.HandleFunc("/", home)
	log.Fatal(http.ListenAndServe(*addr, nil))
}

var homeTemplate = template.Must(template.New("").Parse(`
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<script>  
window.addEventListener("load", function(evt) {
    var output = document.getElementById("output");
    var input = document.getElementById("input");
    var ws;
    var print = function(message) {
        var d = document.createElement("div");
        d.innerHTML = message;
        output.appendChild(d);
    };
    document.getElementById("open").onclick = function(evt) {
        if (ws) {
            return false;
        }
        ws = new WebSocket("{{.}}");
        ws.onopen = function(evt) {
            print("OPEN");
        }
        ws.onclose = function(evt) {
            print("CLOSE");
            ws = null;
        }
        ws.onmessage = function(evt) {
            print("RESPONSE: " + evt.data);
        }
        ws.onerror = function(evt) {
            print("ERROR: " + evt.data);
        }
        return false;
    };
    document.getElementById("send").onclick = function(evt) {
        if (!ws) {
            return false;
        }
        print("SEND: " + input.value);
        ws.send(input.value);
        return false;
    };
    document.getElementById("close").onclick = function(evt) {
        if (!ws) {
            return false;
        }
        ws.close();
        return false;
    };
});
</script>
</head>
<body>
<table>
<tr><td valign="top" width="50%">
<p>Click "Open" to create a connection to the server, 
"Send" to send a message to the server and "Close" to close the connection. 
You can change the message and send multiple times.
<p>
<form>
<button id="open">Open</button>
<button id="close">Close</button>
<p><input id="input" type="text" value="Hello world!">
<button id="send">Send</button>
</form>
</td><td valign="top" width="50%">
<div id="output"></div>
</td></tr></table>
</body>
</html>
`))

server output:

recv: 2018-10-20 17:09:12.497129965 +0800 CST m=+1.010137585
recv: 2018-10-20 17:09:13.495602484 +0800 CST m=+2.008641088
recv: 2018-10-20 17:09:14.49401062 +0800 CST m=+3.007080206
recv: 2018-10-20 17:09:15.497114615 +0800 CST m=+4.010215329
recv: 2018-10-20 17:09:16.494394706 +0800 CST m=+5.007526368
read: websocket: close 1000 (normal)

非web client

client启动后,首先连接server。

连接建立后,主routine每一秒钟向server发送消息(当前时间)。

另一个routine从server接收数据,并打印。

当client退出时,会向server发送关闭消息。接着,等待退出。

client启动方式

# go run client.go

client代码如下:

// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// +build ignore

package main

import (
	"flag"
	"log"
	"net/url"
	"os"
	"os/signal"
	"time"

	"github.com/gorilla/websocket"
)

var addr = flag.String("addr", "localhost:8080", "http service address")

func main() {
	flag.Parse()
	log.SetFlags(0)

	interrupt := make(chan os.Signal, 1)
	signal.Notify(interrupt, os.Interrupt)

	u := url.URL{Scheme: "ws", Host: *addr, Path: "/echo"}
	log.Printf("connecting to %s", u.String())

	c, _, err := websocket.DefaultDialer.Dial(u.String(), nil)
	if err != nil {
		log.Fatal("dial:", err)
	}
	defer c.Close()

	done := make(chan struct{})

	go func() {
		defer close(done)
		for {
			_, message, err := c.ReadMessage()
			if err != nil {
				log.Println("read:", err)
				return
			}
			log.Printf("recv: %s", message)
		}
	}()

	ticker := time.NewTicker(time.Second)
	defer ticker.Stop()

	for {
		select {
		case <-done:
			return
		case t := <-ticker.C:
			err := c.WriteMessage(websocket.TextMessage, []byte(t.String()))
			if err != nil {
				log.Println("write:", err)
				return
			}
		case <-interrupt:
			log.Println("interrupt")

			// Cleanly close the connection by sending a close message and then
			// waiting (with timeout) for the server to close the connection.
			err := c.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
			if err != nil {
				log.Println("write close:", err)
				return
			}
			select {
			case <-done:
			case <-time.After(time.Second):
			}
			return
		}
	}
}

client output:

connecting to ws://localhost:8080/echo
recv: 2018-10-20 17:09:12.497129965 +0800 CST m=+1.010137585
recv: 2018-10-20 17:09:13.495602484 +0800 CST m=+2.008641088
recv: 2018-10-20 17:09:14.49401062 +0800 CST m=+3.007080206
recv: 2018-10-20 17:09:15.497114615 +0800 CST m=+4.010215329
recv: 2018-10-20 17:09:16.494394706 +0800 CST m=+5.007526368
^Cinterrupt
read: websocket: close 1000 (normal)

web client

web client,也就是使用浏览器。
在浏览器中输入http://127.0.0.1:8080

浏览器

“Open”,然后"send"

server output:

recv: Hello world!

参考

百度百科

https://baike.baidu.com/item/WebSocket

github

https://github.com/gorilla/websocket

doc

https://godoc.org/github.com/gorilla/websocket

example

https://github.com/gorilla/websocket/blob/master/examples/

版权声明:本文来源CSDN,感谢博主原创文章,遵循 CC 4.0 by-sa 版权协议,转载请附上原文出处链接和本声明。
原文链接:https://blog.csdn.net/lanyang123456/article/details/83215220
站方申明:本站部分内容来自社区用户分享,若涉及侵权,请联系站方删除。
  • 发表于 2019-09-04 15:50:22
  • 阅读 ( 1118 )
  • 分类:Go

0 条评论

请先 登录 后评论

官方社群

GO教程

猜你喜欢